What Ubisoft Has in Mind for the Gaming Future

Posted Filed under

Image source

 

The gaming industry is expanding at a never-before-seen rate compared to other entertainment sector segments. By 2030, according to Yves Guillemot, CEO and co-founder of Ubisoft, the video game industry will be worth $300 billion. One of Europe’s top video game businesses is Ubisoft.

 

Over the past 15 years, the number of individuals who play video games has dramatically increased, going from 300 million to 3 billion. Ubisoft CEO Yves Guillemot recently said, “It appears we are on the right track. We projected in 2018 that the industry will reach 5 billion gamers by 2028.

 

Compared to their parent’s and grandparents’ generations, the zeta and alpha generations will depend more on video games and new casino slots in 2022, contributing to these optimistic estimates.

 

Get Cracking on All Sorts of Devices

 

The company’s CEO asserts that the demand for this type of entertainment has grown as a result of the expanding selection of video games available (including paid, free, and subscription-based options).

 

Additionally, cloud computing has a lot of potentials. According to Guillemot’s forecast for 2030, “social gaming will become the go-to place for individuals to meet new people, discuss ideas, and have fun.”

 

The experience of watching movies or listening to music on YouTube or TikTok would be the same for all gamers of triple-A games. when expensive components like graphics cards get dated

 

Guillemot predicted that the efforts of the “moder” community and the insights of seasoned players and casual players would help the games go even further after their first release.

 

Guillemot hopes that the Web 3 technologies we are creating will make it simpler to create virtual institutions where students have more freedom to express themselves actively and creatively.

 

A future in which games may be played across several platforms appears inevitable, given the growth of the gaming business, the improvement of console processing power, the possibilities of 5G and VR technologies, the advancement of AI, and the promise of cloud and machine learning.

 

Guillemot is aware that in the most recent fiscal year, Assassin’s Creed, Far Cry, and Rainbow Six generated more than $300 million in revenue for Ubisoft. We want to generate $2 billion yearly between the three of us in five years, Guillemot added.

 

The Tech Developments

 

Tencent and Ubisoft collaborated to produce the smartphone game Assassin’s Creed Codename Jade, set in eastern China, to commemorate the 15th anniversary of the Assassin’s Creed franchise.

 

The capacity of this business to enter the mobile market will determine its success and the video game industry’s success as a whole. a report that seems to have been produced for Just Dance applications

 

Along with this information, three different games were revealed: All the Assassin’s Creed video games, including Assassin’s Creed: Codename RED, which has a Japanese motif, Assassin’s Creed: Codename HEXE, which has a sinister aesthetic, and, of course, Assassin’s Creed: Mirage.

 

In anticipation of the inevitable rise of networked and cross-platform gaming, Ubisoft intends to incorporate a multiplayer feature in Assassin’s Creed Infinity that will let players access and interact with all franchise games, old and new.

 

Additionally, it intends to continue integrating the development of free-to-play and cloud-based games with AAA game design.

 

Ubisoft Plus will soon be launched on next-generation platforms like the PlayStation 5 and Xbox Series X as part of a more significant commitment to making video games more accessible to more people by making them cross-platform.

 

Additionally, the business partnered with Netflix to release three of its bestselling games, the first being Assassin’s Creed.

 

The crucial assistance is provided by the 14 locations across 6 continents of i3D Net’s servers. Additionally, up to 95% of the energy it consumes comes from renewable sources.

 

Multiverse

 

Disney and Fortnite are two businesses that are beginning to push the limits of what it means to be creative, and this will play a significant role in deciding how successful they are in the future.

 

According to CPO Sandrine Caloiaro of Ubisoft, the company welcomes partnerships with other businesses.

 

Is it just me, or do you believe that by allowing players a space to be themselves and share their work with others, the social connections of the game will pave the way for more successful communication in the real world?

 

Beyond the confines of the gaming business, video games influence culture. The editorial vice president of Ubisoft, Fawzi Mesmar, claims that Rocksmith has inspired many people to pick up the guitar for the first time.

 

It has been proven that playing the Just Dance video game series makes a person feel more beautiful than they are. He gave the Riders Republic climate march to illustrate how video games can bring people together when questioned about online protests.